🧪Test number 7: scenarios

Monday evening at 8:30 PM, we're testing dynamic server meshing: 5 scenarios, 30 Godot servers, split, merge and a connection queue.
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DDddurieux10/25/26

Monday evening at 8:30 PM, we're testing dynamic server meshing: 5 scenarios, 30 Godot servers, split, merge and a connection queue.

Meeting report: infrastructure, NPCs, game design, lore, 3D, bugs and action items, with the MVP still on track for early 2027.

Test 7 is pushed back to Monday 26 October after the fibre connection used by a large part of the servers went down.

Meeting recap: social features, universe simulation, vehicles and batteries, map, bug reporting process and the Server Meshing test on the 19th.

Test 7 of Dynamic Server Meshing on Monday, October 19 at 8:30 PM: we are looking for 800 to 1000 players to test it in real conditions.