🗽Creation of the StarDeception project

StarDeception
This Sunday, July 27th, I created the StarDeception project.
Faced with StarCitizen's bugs and the engineered gameplay that clearly doesn't want to happen, I decided to stop waiting and create my game.
It'll be completely crappy, but at least I'll have control.
I made a super quick test video:
https://www.youtube.com/watch?v=oxAtLEkEEXA
It all started on Hugo Lisoir's Discord server.
A few project features:
- Making an immersive space MMO
- Making it open source, using the Godot engine
- Game name: StarDeception
- No instances, everyone in the same unique universe
- Very few piew piew (weapons)
Well, apparently other crazy people are joining me, I don't know what's going on :D
Dynamic server meshing
First step, coding the tech!
I'm going to code a first implementation of dynamic server meshing, first test in a few days: August 1st
Project information
DDddurieux7/27/25